267 cards found.

Mana Echoes

Enchantment {2}{R}{R} (4)

Whenever a creature enters the battlefield, you may add an amount of {C} equal to the number of creatures you control that share a creature type with it.
When the ground is saturated with mana, even the lightest footstep can bring it to the surface.



Color Identity: R,Red
Printings:
Onslaught (Rare)

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Formats:

Manic Vandal

Creature Human Warrior   2 / 2   {2}{R} (3)

When Manic Vandal enters the battlefield, destroy target artifact.
It's fun. He doesn't need another reason.



Color Identity: R,Red
Printings:
Magic 2012 (Common)

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Mass Appeal

Sorcery {2}{U} (3)

Draw a card for each Human you control.
"We have emerged triumphant from the darkness. Let our hard-won wisdom guide us to prosperity."



Color Identity: U,Blue
Printings:
Avacyn Restored (Uncommon)

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Mass Polymorph

Sorcery {5}{U} (6)

Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.



Color Identity: U,Blue
Printings:
Magic 2011 (Rare)

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Master Thief

Creature Human Rogue   2 / 2   {2}{U}{U} (4)

When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.
Possession is ten-tenths of the law.



Color Identity: U,Blue
Printings:
Magic 2012 (Uncommon)

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Meddling Kids

Creature Human Child   2 / 3   {2}{W}{U} (4)

As Meddling Kids enters the battlefield, choose a word with four or more letters.
Spells with the chosen word in their text box can't be cast.
These kids know their four-letter words.



Color Identity: U,W,White,Blue
Printings:
Unhinged (Rare)

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Meddling Mage

Creature Human Wizard   2 / 2   {W}{U} (2)

As Meddling Mage enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.



Color Identity: U,W,White,Blue

Merfolk Wayfinder

Creature Merfolk Scout   1 / 2   {2}{U} (3)

Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.



Color Identity: U,Blue

Michiko Konda, Truth Seeker

Legendary Creature Human Advisor   2 / 2   {3}{W} (4)

Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.
"Watch over my father. Tell him I'm safe, but I won't come home until I find out how to bring him back to his senses, and Kamigawa is again at peace."
—Michiko Konda, last letter to General Takeno



Color Identity: W,White
Printings:
Saviors of Kamigawa (Rare)

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Mindbreak Trap

Instant Trap   {2}{U}{U} (4)

If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost.
Exile any number of target spells.
"Life is a maze. This is one of its dead ends."
—Noyan Dar, Tazeem lullmage



Color Identity: U,Blue
Printings:
Zendikar (Mythic)

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Molten Firebird

Creature Phoenix   2 / 2   {4}{R} (5)

Flying
When Molten Firebird dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.
{4}{R}: Exile Molten Firebird.



Color Identity: R,Red
Printings:
Planar Chaos (Rare)

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Moment of Heroism

Instant {1}{W} (2)

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
"My faith is stronger than fang, claw, or mindless hunger."



Color Identity: W,White
Printings:
Innistrad (Common)

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Moment of Silence

Instant {W} (1)

Target player skips their next combat phase this turn.
The silence commemorates not those who've died, but those about to.



Color Identity: W,White
Printings:
Mercadian Masques (Common)

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Mortiphobia

Enchantment {1}{B}{B} (3)

{1}{B}, Discard a card: Exile target card from a graveyard.
{1}{B}, Sacrifice Mortiphobia: Exile target card from a graveyard.



Color Identity: B,Black
Printings:
Torment (Uncommon)

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Mountain

Basic Land Mountain   (0)

({t}: Add {R}.)

Illus. Sam Burley


Color Identity: Red
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Japanese
Korean

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Mulch

Sorcery {1}{G} (2)

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.



Color Identity: G,Green
Printings:
Mystery Booster (Common)

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Narcissism

Enchantment {2}{G} (3)

{G}, Discard a card: Target creature gets +2/+2 until end of turn.
{G}, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.



Color Identity: G,Green
Printings:
Torment (Uncommon)

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Need for Speed

Enchantment {R} (1)

Sacrifice a land: Target creature gains haste until end of turn.
His feet buckled the ground, his hands cut the wind to ribbons, and he was gone.



Color Identity: R,Red
Printings:
Odyssey (Rare)

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Needle Specter

Creature Specter   1 / 1   {1}{B}{B} (3)

Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever Needle Specter deals combat damage to a player, that player discards that many cards.



Color Identity: B,Black
Printings:
Eventide (Rare)

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Nekrataal

Creature Human Assassin   2 / 1   {2}{B}{B} (4)

First strike
When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.



Color Identity: B,Black

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267 cards found.